Kudopop and ClassDojo compared
ClassDojo and Kudopop both let a teacher recognise pupils' effort with points, but they do different jobs. ClassDojo connects teachers, families and pupils. Kudopop stays in the classroom, with a pupil's work, the teacher's check and the class's celebration.
Kudopop has no connection with ClassDojo. What we say about ClassDojo comes from its own website and privacy policy, checked on 2 November 2026, with links to each source. Products change, so check with ClassDojo before you decide.
What ClassDojo does and Kudopop does not
- Talking to families. ClassDojo says its messages connect teachers, families and staff, translated automatically into more than 190 languages. Kudopop has no parent app, no parent accounts and no messages to families, and holds no parent contact details. If this is your main need, Kudopop will not meet it.
- Sharing classroom moments. Stories let teachers share photos, videos and updates on a private feed for parents. Kudopop has no feed like this.
- Classroom admin. ClassDojo lists calendar events with reminders, portfolios and attendance sheets. Kudopop has none of these, though both have timers.
- Older pupils. ClassDojo offers teacher-student messaging for ages 13 and up in eligible schools. In Kudopop, a teacher can add a note when answering a pupil's card, but there is no open conversation.
- Whole schools and districts. ClassDojo has pages and tools for school leaders and districts. Kudopop has nothing for districts.
- Apps. ClassDojo links to the App Store and Google Play. Kudopop runs in a browser.
- Languages. Kudopop's screens are in English and Norwegian bokmål only.
- Experience. ClassDojo says it is "loved by more than 45 million students and parents". Kudopop is new, and in a pilot with test classrooms and invited teachers.
Where they differ
| Kudopop | ClassDojo | |
|---|---|---|
| Pupil names | Each pupil appears under a made-up nickname, with no email, phone number or password. A teacher can add a real name, seen only by that class's teachers, or leave it empty. | Its privacy policy says teachers enter "the first and last names of the students". |
| Adverts | None, and no advertising networks or tracking scripts. | Its policy says student information is never used for behaviourally targeted or third-party advertising, and third-party advertising is not permitted where users must log in. For adults, it "may serve contextually relevant advertising". |
| Giving points | A pupil's tick on a card is a request. The card's points arrive when the teacher approves it. | One tap acknowledges a pupil's effort, against skills the teacher can choose. |
What Kudopop holds to
- No minus points. A card always pays above zero. Pupils can spend points, and a teacher has ten seconds to undo an approval made by mistake.
- Pupils are not ranked against each other. Arcade high scores are the one exception, and a class switch can hide them.
- Some games have winners. Duels, Connect 4 and class battles do, and each has a class switch. Duels on the map also pay points.
- One pupil's miss costs classmates nothing.
- The front-of-class screen is for celebrations, class progress and games. Teachers' notes and waiting work stay on the teacher's screen.
Which might suit you
ClassDojo may suit you better if reaching families is the main job. Kudopop may suit you if you want a reward system that stays in the classroom and holds no parent contacts, and you are happy to try a product still in pilot.
Read the research behind Kudopop's design · For schools and school owners